project.godot 973 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ {
  10. "base": "RigidBody2D",
  11. "class": "Ball",
  12. "language": "GDScript",
  13. "path": "res://labs/cascade/component/ball/Ball.gd"
  14. }, {
  15. "base": "Button",
  16. "class": "SelectButton",
  17. "language": "GDScript",
  18. "path": "res://menu/button/select/SelectButton.gd"
  19. }, {
  20. "base": "Button",
  21. "class": "StartButton",
  22. "language": "GDScript",
  23. "path": "res://menu/button/start/StartButton.gd"
  24. } ]
  25. _global_script_class_icons={
  26. "Ball": "",
  27. "SelectButton": "",
  28. "StartButton": ""
  29. }
  30. [application]
  31. config/name="Godot Laboratory"
  32. config/description="An project to carry out experiments"
  33. run/main_scene="res://menu/Menu.tscn"
  34. config/icon="res://icon.png"
  35. [rendering]
  36. environment/default_environment="res://default_env.tres"