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@@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://b28d5a4be36qa"]
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-[ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_jdr4h"]
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+[ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_h5k8j"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cjamf"]
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size = Vector2(820, 200)
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@@ -9,7 +9,8 @@ size = Vector2(820, 200)
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size = Vector2(200, 1200)
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[node name="Arene" type="StaticBody2D"]
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-physics_material_override = ExtResource("1_jdr4h")
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+collision_layer = 4
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+physics_material_override = ExtResource("1_h5k8j")
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[node name="Haut" type="CollisionShape2D" parent="."]
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position = Vector2(210, -100)
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