DricomDragon
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3b71e44300
Shade color according to life amount
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3 years ago |
DricomDragon
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b238b4b3f6
Adjust rect inside brick
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3 years ago |
DricomDragon
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6cf165c39e
Put colors on bricks
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3 years ago |
DricomDragon
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cd9dc318e0
Mark life level on bricks
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3 years ago |
DricomDragon
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5e6708957e
Add score counter
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3 years ago |
DricomDragon
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8ad2a69911
Add ball label to counter
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3 years ago |
DricomDragon
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38ad2198e0
Add number of balls
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3 years ago |
DricomDragon
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a03e4fba92
Group game over panel in UI
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3 years ago |
DricomDragon
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291c89c795
Fix wrong size on i3 wm
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3 years ago |
DricomDragon
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b18449ff4f
Ignore distributable files
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3 years ago |
DricomDragon
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31cac6895e
Export bullet speed in godot editor
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3 years ago |
DricomDragon
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2f458e227d
Slightly increase brick hitbox
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3 years ago |
DricomDragon
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3f78c8b6e7
Use continuous collision
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3 years ago |
DricomDragon
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3467011346
Replace brick shape by square
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3 years ago |
DricomDragon
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6a44dfe0d6
Define life of new blocks with square law
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3 years ago |
DricomDragon
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bd95722f27
Add a background
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3 years ago |
DricomDragon
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07fbfbe0b6
Disable collisions with balls
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3 years ago |
DricomDragon
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57d66ff193
Add a game over screen
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3 years ago |
DricomDragon
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0e7fe49df6
Use random to generate bricks
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3 years ago |
DricomDragon
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7bdff05436
Cells get more life
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3 years ago |
DricomDragon
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05c510b6b3
Generate every cell by programming
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3 years ago |
DricomDragon
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f19da4daf8
Don't load exited balls
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3 years ago |
DricomDragon
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ed1e624eb4
Create a new row at the end of each round
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3 years ago |
DricomDragon
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37c940c276
Make Grid manage breaking cells
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3 years ago |
DricomDragon
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fb2e294a86
Get a new ball when a brick is destroyed
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3 years ago |
DricomDragon
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99b5086fbe
Destroy brick at impact
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3 years ago |
DricomDragon
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879aaefbcc
Slightly increase bullet speed
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3 years ago |
DricomDragon
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420ff139e6
Fix load bullet argument
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3 years ago |
DricomDragon
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2b989351ec
Remove debug line
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3 years ago |
DricomDragon
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718e285c3d
Get ready again when every bullet is down
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3 years ago |