Commit History

Author SHA1 Message Date
  DricomDragon 3b71e44300 Shade color according to life amount 3 years ago
  DricomDragon b238b4b3f6 Adjust rect inside brick 3 years ago
  DricomDragon 6cf165c39e Put colors on bricks 3 years ago
  DricomDragon cd9dc318e0 Mark life level on bricks 3 years ago
  DricomDragon 5e6708957e Add score counter 3 years ago
  DricomDragon 8ad2a69911 Add ball label to counter 3 years ago
  DricomDragon 38ad2198e0 Add number of balls 3 years ago
  DricomDragon a03e4fba92 Group game over panel in UI 3 years ago
  DricomDragon 291c89c795 Fix wrong size on i3 wm 3 years ago
  DricomDragon b18449ff4f Ignore distributable files 3 years ago
  DricomDragon 31cac6895e Export bullet speed in godot editor 3 years ago
  DricomDragon 2f458e227d Slightly increase brick hitbox 3 years ago
  DricomDragon 3f78c8b6e7 Use continuous collision 3 years ago
  DricomDragon 3467011346 Replace brick shape by square 3 years ago
  DricomDragon 6a44dfe0d6 Define life of new blocks with square law 3 years ago
  DricomDragon bd95722f27 Add a background 3 years ago
  DricomDragon 07fbfbe0b6 Disable collisions with balls 3 years ago
  DricomDragon 57d66ff193 Add a game over screen 3 years ago
  DricomDragon 0e7fe49df6 Use random to generate bricks 3 years ago
  DricomDragon 7bdff05436 Cells get more life 3 years ago
  DricomDragon 05c510b6b3 Generate every cell by programming 3 years ago
  DricomDragon f19da4daf8 Don't load exited balls 3 years ago
  DricomDragon ed1e624eb4 Create a new row at the end of each round 3 years ago
  DricomDragon 37c940c276 Make Grid manage breaking cells 3 years ago
  DricomDragon fb2e294a86 Get a new ball when a brick is destroyed 3 years ago
  DricomDragon 99b5086fbe Destroy brick at impact 3 years ago
  DricomDragon 879aaefbcc Slightly increase bullet speed 3 years ago
  DricomDragon 420ff139e6 Fix load bullet argument 3 years ago
  DricomDragon 2b989351ec Remove debug line 3 years ago
  DricomDragon 718e285c3d Get ready again when every bullet is down 3 years ago